View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Hayato Yoshidome's passion for playing video games as a child has ultimately led him in becoming a video game developer and after working at various studios, Hayato has finally found his place at Santa Monica Studio. Working as a Senior Staff Combat Technical Designer, his day to day role includes creating AI systems, tuning combat and working on tools. Before joining Santa Monica Studio 7 years ago, he helped ship 'Saboteur', 'Yar's Revenge' and worked on various independent games. Hayato holds a Bachelor's Degree in Computer Science in University of California Riverside.