GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Xueqing YangDevTech EngineerNVIDIA

Xueqing Yang has more than ten years of experience in game development. At the beginning he entered TOSE Software, the largest non-publishing game developer in the world, In there, he first worked as a programmer for a commercial software, and then was sent to Japan for a half-year training in game developing, after that, he worked as a lead programmer and producer in some game titles, such as the KOEI’s Sankokumusou on GBA, the race game Cyber Formula 3 which is based on the famous Japanese cartoon Future GPX Cyber Formula, and NAMCO’s ACE DRIVER 3 FINAL TURN. And after he left TOSE, he entered Spicy Horse Software, the largest Western AAA game development studio in China, worked as a senior game programmer in the developing of the famous title Alice: Madness Returns for EA. Now he’s a developer technology engineer in NVIDIA, focusing on creating advanced graphic techniques and helping the game developers to use them to create high quality visual effects in their games.