View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Stephen Shaw is a Software Engineer in the role of Technical Lead for Ubisoft Montreal's ALICE R&D team, which manages motion capture, audio and scan among other services necessary in game development. He is a 13 year veteran in motion capture, animation and tool development at Ubisoft and Electronic Arts. He is focused on building processes and infrastructure to improve the capture experience, process time and automation and final quality of the data produced by the ALICE Studio.