View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Aubrey Serr’s 15 years making games has ranged from working as a 3D artist on top selling iPhone games and the Marathon franchise to pioneering indie titles like Overgrowth, and Receiver. Most recently he founded 12 East games and produced the puzzle adventure game Trackless. Aubrey continues to collaborate on various indie game projects as a level designer and concept artist.