View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Peter Sarrett is a Senior Technical Designer at Bungie and has been making games for over 20 years. He was the first engineer hired for Sierra On-Line's Bellevue, WA office, and later became the lead designer for their Windows RPG 'Betrayal in Antara'. At Microsoft he was on the design team for Kinect and the pack-in title, 'Kinect Adventures'. He was designer and product owner at Glu Mobile for 'Dino Hunter' (#1 free download on iTunes). Peter is also the designer of award-winning board games including 'Time's Up' and 'If Wishes Were Fishes', and was a winning contestant on Who Wants to Be a Millionaire?