View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Chris Remo is a game designer, composer, and writer who is currently working on 'In the Valley of Gods' at Valve. He has worked in several development disciplines on games including 'Firewatch', 'The Cave', 'Gone Home', 'Thirty Flights of Loving', 'BioShock Infinite' and more, at studios such as Campo Santo, Double Fine Productions, and Irrational Games. Chris also co-founded the podcast network Idle Thumbs, where he has hosted and produced several popular podcasts.