View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Matt Pettineo is currently the Lead Engine Programmer at Ready At Dawn Studios, where he was worked for the past 9 years. As Lead Engine Programmer, he has headed up the development of rendering technology for Ready At Dawn's in-house engine, which has powered games such as Lone Echo and The Order: 1886. His interests include physically based rendering techniques, material and shader design, path tracing, and educating new programmers about graphics fundamentals.