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Adam Myhill has spent two decades in film and video game worlds, working as a
Director of Photography and CG supervisor at Electronic Arts and Blackbird Interactive.
Using his experience on multiple titles and as a film DP on a number of feature length
movies, Myhill created a ground-breaking procedural cinematic and in-game camera
system called Cinemachine, which is now an integral part of Unity’s offering where he
now works to empower creators.
He is also the designer of CineCast, an AI cinematography system for esports and any
3D content which begs the question “How do you film something when you don’t know
what’s going to happen next?”
He also holds a number of technology patents around virtual cameras and procedural