View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Markus Montola (PhD) is a Helsinki-based game designer and game scholar with 15 years of experience working with location-based mobile games. Before working on The Walking Dead: Our World, he was a lead designer of the GDC Online Innovation Award-winning location-based MMORPG Shadow Cities, as well as a lead designer of several smaller mobile titles. As a games scholar, he has written and edited half a dozen books on games, most notably Pervasive Games: Theory and Design (2009).