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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Samuel MarshallComposer and Audio DirectorSony Interactive Entertainment, Pixel Opus

Sam Marshall has always found ways to unite his passion for music with technology. At 10 years old, Sam was rigging boom boxes together to record overdubs and creating full-length songs in Mario Paint. After playing in several rock bands over the years, Sam realized his true passion was composition.  Studying Filmscoring, Composition and Interactive music, Sam graduated with distinguished honors from Berklee College of Music. Over the years Sam has worked on several games, both AAA and Indie. Sam is currently the Composer and Audio Director at Sony's Pixel Opus and faculty at the Academy of Art where he teaches the Scoring for Games class.