View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Marie is an Interaction Design specialist, with 10 years of experience in game development, and 15+ years of career in the UI/UX field. She started out in music, helping an indie label (Audiogram Records) successfully transition from the physical to the digital worlds, picking up a few cues on change management along the way. She joined the game industry in 2008, where she has built a varied portfolio of accomplishments, ranging from motion design on 'Assassin's Creed 2', R&D on a Kinect interface, UI Tool design, and Lead UI on 'Assassin's Creed Origins'. Marie is now a proud member of the Bethesda Montreal team, working on the 'Elder Scrolls: Blades'.