View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
David is an Animator at Bioware Austin currently working on traversal systems (flight/hover/swim/jump/strafe) in 'Anthem', and recently on 'Mass Effect: Andromeda' doing animation systems work. Previously, he has worked at Avalanche Studios on 'Just Cause 3' from concept to ship with ownership of the vehicle interaction system, and also at HB Studios working on Atari’s 'BackYard' sports games and 'World Cup Rugby'. He is an alumni of Concordia University Montreal and has a BFA in Film and Animation.