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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Michael ButtnerPrincipal Research EngineerUnity Technologies

Michael Buttner is a Principal Research Engineer working for Unity Labs on realistic motion synthesis and machine learning. Before joining Unity he spent more than 30 years in the game development industry. He recently left Ubisoft Toronto as Principal Animation Engineer where he pioneered the Motion Matching algorithm. He is interested in responsive character control and realistic motion synthesis. He spends most of his time trying to come up with new ways to animate a character so that it moves realistically and fluidly and is fun and easy to control with buttons and thumbsticks.