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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Bonnie BogovichAudio DesignerBlackCatBonifide, LLC

Before, during, and after her time as Audio Lead of Schell Games, Bonnie spent over a decade working on a variety of soundscapes and musical experiences for educational products, simulations and computer/video games as well as interactive experiences, and theme park attractions. The virtual, augmented and mixed reality projects she has worked on include titles such as 'I Expect You To Die' for Oculus Rift and Playstation VR, 'Frostbound' for Google Daydream, 'SuperChem' for HTC Vive, 'Domino World' for Google Tango, 'Annihilator' for Google Cardboard and 'Water Bears' for HTC Vive. Notable titles on other platforms include 'Aven Colony', 'HIVESWAP', 'World of Lexica', 'Daniel Tiger: Stop and Go Potty', 'Baker Street Experience' and 'Pugmire'. Bonnie is the Artistic Director of 'Evenings in Quarantine: The Zombie Opera', Music Director of 'Super Smash Opera' and an active music arranger and vocal recording artist for record label The Materia Collective. She has served on the boards and committees for a variety of organizations including the Great Lake Film Association, Parsec, Pittsburgh Savoyards, GANG (Game Audio Network Guild), IASIG (Interactive Audio Special Interest Group), GVAC (G.A.N.G. Voice Actors Coalition) and the IGDA SIG VAMR (Virtual, Augmented, and Mixed Reality SIG). She has been a video game judge for Spillprisen, IGF, and Indiecade, an animation and script judge for the GLFA, IGDA Boardgames Competition, and reviewer for Focal Press. Bonnie has also been an active, panelist, presenter, and mentor at variety of events events including but not limited to AES, MAGfest, ECGC, AWE, GameSoundCon, Confluence, and GDC.