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Women/Marginalized Genders in Game Audio Roundtable Day 1: Navigating the Workplace

Becky Allen  (Senior Audio Producer, 343 Industries)

Amanda Rose Smith  (Audio Director, ARS Audio)

Carlye Nyte  (Sound Designer, Camouflaj)

Location: Room 206, South Hall

Date: Wednesday, March 20

Time: 2:00 pm - 3:00 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, Audio Conference + Tutorial - Get your pass now!

Topic: Audio

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

The Women/Marginalized Genders in Game Audio Roundtable welcomes people of all marginalized genders working in game audio, inviting women, non-binary, transgender, intersex and their allies to attend a session to discuss the current topics of today that face these intersectional groups in the game audio industry. Moderators Becky Allen, Amanda Rose Smith, and Carlye Nyte will guide discussions on two different days. The first day will focus on issues faced in the work environment, how to navigate them as an introvert or extrovert, and the second day's focus will be on community building and how to foster a more diversely-gendered presence in the industry at large. All are welcome.

Takeaway

Participants will gain increased awareness and understanding of the issues that women face in the game audio industry as well as receive some tools and tips on how to handle potentially difficult circumstances. In addition, the moderators hope that individuals and the community as a whole will be strengthened by attending this event. The roundtable discussion is meant to share resources and connect each other to help foster change and build community throughout the year.

Intended Audience

Game audio women and those who identify as a women, binary people and allies. All are welcome in support of women in the game audio community.