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Joakim Mellergard (Technical Artist, Rare, Ltd.)
Location: Room 3004, West Hall
Date: Monday, March 18
Time: 5:30pm - 6:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Format: Tutorial
Tutorials: Visual Effects Bootcamp
Vault Recording: Video
Whether it influences the gameplay or not, visualizing player interaction plays a major part in grounding the experience of being in the game world. In this talk Technical Artist, Joakim Mellergard, will dive into ways of visually rewarding the player, using the environments and effects as tools. To limit the cost of adding these details, he'll also be take a look at how these effects can be integrated into assets for easy maintenance, automatic population and consistency.
Attendees will be introduced to methods of creating a richer player experience by integrating visual effects into content.
This talk is intended for VFX artists or anyone interested in player experience as well as how to manage and populate the content for larger productions.