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Wirginia Romanowska (Lead VFX Artist, id Software)
Location: Room 3004, West Hall
Date: Monday, March 18
Time: 1:20 pm - 1:50 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Tutorials: Visual Effects Bootcamp
Vault Recording: Video
What does it take to be a successful real-time VFX artist? Where to start and how to improve as you learn the craft? And then what to do, to keep going, to always be as excited, as you were working on very first effects assignment? This talk will cover growing and improving yourself at all stages of your VFX career.
This talk offers a new perspective on a VFX artist's career. Starting with skills, education and portfolio needed to get the first job. Helping VFX artist to find what they like, what they're good at and what they are deficient at, to further their career. And last but not least how to be creative, excited and proud of one's work at any point in their career.
This talk is intended for all levels of VFX artists, from artists considering VFX as their first or new career, but also for veterans who spent years in game industry.