GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Visual Effects Bootcamp: Bringing Feature Film Effects to Real Time VR: Part 2

Te "Ford" Hu  (VFX Technical Artist, ILMxLAB)

Location: Room 3004, West Hall

Date: Monday, March 18

Time: 4:40 pm - 5:10 pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Visual Effects Bootcamp

Vault Recording: Video

In part two of this session, Te "Ford" Hu will continue the conversation on tricks and techniques to create a final output in visual effects. Ford will show different techniques that were combined to closely match a stylized feature film in real-time VR.

Takeaway

Visual Effects artists and other artists will get an overview of material techniques to successfully create film like effects in a real time application.

Intended Audience

This talk is intended for all levels of visual effects. Environment and shading artist should also benefit from this talk.