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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

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User Story Mapping: Developing a Shared Understanding

Jamie Winsor  (Co-founder, One More Game)

Location: Room 2014, West Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Production & Team Management

Format: Session

Tutorials: N/A

Vault Recording: Video

Audience Level: All

User story mapping is a visual exercise that helps product managers and development teams define and prioritize work by collaboratively determining a user's journey when interacting with your product. Participants of a user story mapping session will develop a shared understanding with their peers of the product they intend to deliver. Developers will understand what is the most important pieces to build and in what order, reducing the amount of output required to create the best outcome with the biggest impact for your players.

In this session you will learn how user story mapping is used to cut development waste and align team members behind a single, well-defined goal. The talk will cover the problems this exercise aims to fix and walk through a mock session for building the minimum viable solution for a person's morning routine.


You will be equipped with a product planning technique for building a better shared understanding of any product you intend to build with a team, and learn what a true minimum viable solution for a product or feature looks like.

Intended Audience

This is a cross-discipline session for industry professionals of any background and skill level.