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GDC + VRDC 2019 Session Scheduler

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Unreal Engine's Audio Rendering: Retrospectives and Case Study Analysis (Presented by Epic Games)

Aaron McLeran  (Lead Audio Programmer, Epic Games)

Location: YBCA Theater

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Audio, Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Learn about the Unreal Engine team’s development process for the new audio renderer, which includes balancing live Fortnite support and feature development, and maintaining backward compatibility, all while pushing forward on innovation and long-term vision. Hear the latest on feature prioritization and process, AB testing methodologies and techniques, and retrospectives on specific case studies. Preview new features coming in 4.22 and 4.23, along with a glimpse of the UE4 audio roadmap.