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Unionizing the Game Industry Roundtable: Next Steps and How Do We Get There? Day 2

Emma Kinema  (Producer and Labor Organizer, Game Workers Unite International)

Location: Room 216, South Hall

Date: Friday, March 22

Time: 11:30am - 12:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit, Student Expo - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

This roundtable discussion will focus on identifying common ground and achievable goals. Participants will then discuss prioritizing them by severity of problem and length of term and ultimately try to establish a plan. The roundtable will brainstorm and discuss concrete next steps, pros and cons various tactics, discuss organizing tips, training, and knowing your rights. Come make plans for the next phase of organizing as a group and an industry.


Participants will leave with a better understanding of why and how unions can be formed in the game industry, what the set of common goals are, and what our strategy for unionization will be as an international working class.

Intended Audience

All game developers are welcome to discuss and learn about the movement to unionize the games industry. The conversation is open to people with any level of understanding about organized labor, newcomers are welcome. But folks should come ready to brainstorm about the practical realities of building unions and how we can best accomplish this goal.