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Francois Nadeau (Data Scientist, Ubisoft)
Location: Room 301, South Hall
Date: Monday, March 18
Time: 5:30 pm - 6:30 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Tutorials: Tools Tutorial Day
Vault Recording: Video
In this session, Francois will present how Ubisoft can integrate 3D game assets from any of its studios into its internal asset bank automatically through a Deep Neural Network (DNN). The DNN recognizes the 3D game assets and classify them, lowering the human cost to organize and standardize our assets across multiple studios and cultures, leading to a better search and browsing experience. This session will cover from research of the neural network and business needs to production use and a 2 years later report. It will also cover the gains the Ubisoft team made, and some unforeseen pitfalls they have faced.
Using machine learning based approaches in tools can improve user experience.
Managers, artists, and programmers.