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Robert Coddington (Animation Director, Insomniac Games)
Location: Room 303, South Hall
Date: Wednesday, March 20
Time: 9:00am - 10:00am
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Topic: Visual Arts
Vault Recording: Video
Audience Level: All
Animation Director Robert Coddington of Insomniac Games will present his teams development of traversal and combat for 'Spiderman PS4'.
Attendees will have a better understanding of Insomniac's team structure and approach to creating a balanced and high quality game experience on an epic scale. The discoveries, failures, and successes of combat and traversal features will be the focus of this talk. Some technical aspects as well as resources required will be covered.
All developers who have an interest in player controlled traversal and combat should find this animation centric recount of the 4 year development of 'Spiderman' interesting.