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Tom Giardino (Steam Business & Platform, Valve)
Kassidy Gerber (Steam Business & Platform Infrastructure, Valve)
Alden Kroll (Steam Business & Platform, Valve)
Ricky Uy (Steam Business & Platform, Valve)
Location: Room 2011, West Hall
Date: Thursday, March 21
Time: 12:45pm - 1:45pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Business & Marketing
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
The opportunities on PC have never been bigger or more exciting, but capitalizing on those opportunities is easier said than done. Tom from Valve will talk through a bunch of ways that Steam store and platform features can help attendees’ games succeed on PC, and share updates on what the Steam team is working on next.
Learn about Valve’s goals and priorities. Figure out how to leverage the tools and opportunities provided by Steam. Chat with Tom after the session about your critiques and concerns.
Game developers from studios large or small, looking for more ways to connect with their customers on PC. Folks making decisions about localization, marketing, and release planning. People curious about what Steam provides beyond just a storefront.