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GDC + VRDC 2019 Session Scheduler

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Speed of Light DXR Ray Tracing with NVIDIA Nsight Graphics (Presented by NVIDIA)

Russ Kerschner  (Software Engineer, NVIDIA)

Jeff Kiel  (Senior Manager, Graphics Tools, NVIDIA)

Location: Room 205, South Hall

Date: Thursday, March 21

Time: 4:00pm - 5:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

The NVIDIA tools team shows how developers have identified and fixed DXR performance pitfalls using their latest tools. They will cover Nsight profilers and visualizers, GPUTrace occupancy visualizer and Aftermath crash debugging. Topics will cover RTAS structural pitfalls, RTAS building strategies, and how to get the most out of Hit shaders.


How to use Nsight Graphics to profile and debug DXR based applications.

Intended Audience

Graphics Programmers