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School Clubs and Student Community Organizers Roundtable (Presented by IGDA)

Tim Cullings  (System Engineer/Vice President, Oculus VR/Seattle Indies)

Location: Room 211, South Hall

Date: Friday, March 22

Time: 10:00am - 11:00am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit, Student Expo - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Local game development clubs play an important role in helping students prepare for their careers in the games industry. At this roundtable, club leaders and academics will share tips with each other on how to run better student communities at their school, college, university, or other educational institution. This session is organized by the IGDA Student SIG, which manages the Student Chapter program for the IGDA. Over the last several years, they've worked with dozens of student organizations to help them overcome common problems and challenges that many groups run into. These groups have achieved a great deal of success, often becoming the main hub of game development activity in their entire city or region. This is a great opportunity to learn from them and their experience. You'll come away from this session feeling empowered to build a strong, student-run, game developer community at your school.

Takeaway

Participants will leave this session equipped with concrete suggestions for improving their school's game development clubs.

Intended Audience

This session is intended for anyone who's involved with a local school game development club. This includes students (both club leaders and normal members), academics and faculty, and professionals who want to better support students.