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GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
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Pass Type:
All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit -Get your pass now!
Topic:
Programming
Format:
Sponsored Session
Vault Recording: Video
Audience Level: Advanced
In this session, KLab Inc. will discuss their automatic profiling system using Google Cloud Platform and Google Data Studio to profile and optimize their Android games during development. Additionally Google will share some common performance pitfalls to maximize performance of your game.
Takeaway
Attendees will learn how continuous profiling can help speed up performance optimizations and how Systrace can help in analyzing performance bottlenecks.
Intended Audience
Advanced Android Engineers, Technical Leads, and Project Managers tasked with optimizing performance of native, Unity and Unreal games.