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Location: Room 153, South Hall
Date: Wednesday, March 20
Time: 11:30 am - 12:00 pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Design
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
In a world of “live” games, and amidst an ever-expanding number of 3rd party platforms, not only are player populations growing and becoming more diverse, but HOW people play is fundamentally changing. It is critical, then, that game developers have a better understanding of both player motivations and subsequent in-game (and online!) behaviors. This session will feature a handful of speakers from the FPA at the forefront of research in the field of player behavior, in a series of “rapid fire” micro-talks, each lasting no more than six minutes. Come join for an insightful look at how better understanding player behavior ultimately results in a more positive experience for your community.
The intended audience is publishers, developers, researchers, community managers, and/or anyone else interested in player behavior and recent data-driven benchmarks.
Attendees will hear from a wide variety of experts at the forefront of player behavior research, to learn about advances in the field, as well as upcoming innovations in better understanding patterns of player behavior and best practices from peers within the industry.