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GDC + VRDC 2019 Session Scheduler

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Optimizing Gaming Experience for Global Players on One Global Server (Presented by Tencent Cloud)

Davy Wang  (Head of Technology, Tencent Cloud International)

Location: Room 2000, West Hall

Date: Wednesday, March 20

Time: 9:00 am - 10:00 am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: All

This session provides a detailed look at cloud solutions behind successful games that bring players from around the world together, including high quality live voice chat. Attendees will learn how to leverage mature cloud solutions that will enable their game to bring global players together, on the same global server, with latency as low as 120ms. Attendees will also learn how to easily integrate live voice chat with an array of features including 3D positional audio and voice font library. This session will share how some of the most successful game titles today leverage these solutions and how attendees can do the same.


Attendees will learn about the game tech from one of the most successful game publishers in the world that can enable low latency and high reliability interactions between players from around the world, on the same global server, including high quality live voice chat.

Intended Audience

This talk is aimed at game developers and performance analysts. It will offer solutions to enhance quality of game and lower costs of development and ownership.