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OpenXR: The State of the Union (Presented by Khronos)

Brent Insko  (Software Architect, Intel)

Location: Room 2020, West Hall

Date: Tuesday, March 19

Time: 11:20 am - 12:20 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Dev Day

Tutorials: N/A

Vault Recording: Video

Audience Level: Intermediate

OpenXR is the cross-platform standard for the VR and AR ecosystem, which helps applications run on a multitude of platforms, and allows hardware manufacturers to gain access to a broader range of pre-existing content. Khronos gave the first technical deep dive into the specification here last year, and would like to update how things have progressed since then with additional technical details, and an updated roadmap.

Takeaway

An understanding of how OpenXR approaches future proofing and cross-platform compatibility, and some of the changes that applications must make to fit in. Additionally, Khronos will talk about how new and existing hardware fits into the ecosystem.

Intended Audience

Application developers and hardware manufacturers that are interested in a understanding of the general architecture and systems in OpenXR.