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Tijmen Tio (Developer, Sokpop Collective)
Aran Koning (Developer, Sokpop Collective)
Location: Room 2005, West Hall
Date: Monday, March 18
Time: 1:20 pm - 1:50 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!
Topic: Independent Games Summit
Format: Session
Vault Recording: Video
Audience Level: All
Since the start of 2018 Sokpop Collective has been running a subscription service where they release a new game made by
them every 2 weeks for a few dollars a month. After a year they now have almost 1,000 subscribers, getting enough money to keep on going! In this talk, they will talk about this new approach of game development and how it tries to tackle many of the issues indie developers struggle with such as visibility, sustainability, finishing projects and prototyping ideas.
The attendees will gain insight in what Sokpop learned from rapidly making smaller games and selling them with a subscription model to build a community, having viable prototypes to work from and creating sustainability. They will learn about the business side but also about the design and art aspects of Sokpop's process.
This talk is for people who are interested in (making) small games, or who are looking for alternative ways to make life as an independent developer sustainable.