View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
David Wehle (Developer, Independent)
Location: Room 2009, West Hall
Date: Tuesday, March 19
Time: 2:10pm - 2:40pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!
Topic: Independent Games Summit
Vault Recording: Video
Audience Level: All
This talk is for indie developers looking to finish their game while working a full-time job. David Wehle explains the tactics he used to finish his successful indie project 'The First Tree' even while working over forty hours a week at The VOID and taking care of two kids with his wife. Marketing and production tips are shared on how to maximize the little time devs have so that the chances of a successful launch are increased.
Attendees will learn effective tips on finishing and marketing their game with the little time they have available. Developers will learn how low-time/high-impact strategies for production and marketing can equal stability and success in these tumultuous indie times.
Solo indie developers and small teams looking for tips on how to finish their game while keeping their day jobs will benefit from this lecture. Anyone looking for ways to maximize their limited time with marketing via social media will also find something to learn here.