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Daniel Harabor (Senior Research Fellow, Monash University)
Location: Room 2002, West Hall
Date: Monday, March 18
Time: 3:00 pm - 3:30 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: AI Summit
Vault Recording: Video
Audience Level: Advanced
To compute paths for virtual characters we often transform a continuous environment into a simplified grid or a navigation mesh. However, pathfinding algorithms developed for grids and meshes usually return only approximate shortest paths, with unnecessary detours and additional turns being common side-effects. In this session, the speaker will discuss a range of "any-angle" techniques that can help you overcome such difficulties. The presentation will also describe Anya and Polyanya, two new algorithms which not only guarantee to compute actual shortest paths but which can also run 10-100+ times faster than traditional grid-based A* search.
Attendees will learn about new and highly efficient algorithms for computing shortest paths on a navigation mesh or grid.
The intended audience is practicing AI programmers. The talk will assume familiarity with basic data structures and algorithms. The talk will also assume familiarity with grids, navigation meshes, and the A* algorithm.