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Attilio Provenzano (Graphics Software Engineer, Arm)
Francesco Carucci (Senior Games Developer Advocate, Google, Inc.)
Location: Room 2024, West Hall
Date: Wednesday, March 20
Time: 10:30 am - 11:30 am
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Programming
Format: Sponsored Session
Tutorials: N/A
Vault Recording: Not Recorded
Audience Level: All
Arm 64-bit processors are constantly evolving to offer maximal performance and bring a host of new modern features; enhanced security, greater compute capabilities thanks to a richer instruction set. With new game workloads taxing the 32-bit limits, the whole software ecosystem is migrating to avail of the more modern architecture's advantages.
Developers may however, have some legacy 32-bit software which may need porting or new code which needs to be written.
In this in-depth talk, Arm and Google will outline the timeline and benefits of Arm 64-bit through gaming use cases, plus hints and tips to ensure a pain-free transition.
Attendees will learn how 64-bit allows for increased performance, how future micro-architecture features create extremely secure cores and reduce its attack surface as well as other advantages, benefits, and considerations for 64-bit Android application development along with resources available for migrating existing apps to 64-bit