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Moving with the Android Ecosystem Towards a 64-Bit World (Presented by Google, Inc. and Arm)

Attilio Provenzano  (Graphics Software Engineer, Arm)

Francesco Carucci  (Senior Games Developer Advocate, Google, Inc.)

Location: Room 2024, West Hall

Date: Wednesday, March 20

Time: 10:30 am - 11:30 am

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Tutorials: N/A

Vault Recording: Not Recorded

Audience Level: All

Arm 64-bit processors are constantly evolving to offer maximal performance and bring a host of new modern features; enhanced security, greater compute capabilities thanks to a richer instruction set. With new game workloads taxing the 32-bit limits, the whole software ecosystem is migrating to avail of the more modern architecture's advantages.

Developers may however, have some legacy 32-bit software which may need porting or new code which needs to be written.

In this in-depth talk, Arm and Google will outline the timeline and benefits of Arm 64-bit through gaming use cases, plus hints and tips to ensure a pain-free transition.

Intended Audience

Attendees will learn how 64-bit allows for increased performance, how future micro-architecture features create extremely secure cores and reduce its attack surface as well as other advantages, benefits, and considerations for 64-bit Android application development along with resources available for migrating existing apps to 64-bit