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Tim Staton-Davis (Designer, 343 Industries)
Kai Nyame (Design Lead, Gameheads)
Milo Smiley (Developer, USC)
William Pugh (Director, Crows, Crows, Crows)
Jan Stroetmann (Developer, Crows, Crows, Crows)
Brandon Sheffield (Developer, Insert Credit)
Location: Room 3016, West Hall
Date: Friday, March 22
Time: 4:10pm - 5:10pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit, Student Expo - Get your pass now!
Topic: Game Career Seminar
Vault Recording: Video
What better way to improve your own games than by building on the successes and failures of those who have come before you? This session highlights the development of three games from three different approaches. Tim Staton-Davis will discuss the triple-A title 'Middle-Earth: Shadow of War', specifically from his perspective as designer. William Pugh and Jan Stroetmann will take a decidedly unique approach when dissecting their indie nightmare adventure comedy 'Accounting+' (you'll have to see it in person). Lastly, students Kai Nyame and Milo Smiley will demonstrate their unique live-action game 'Ideal Meal', which allowed them to showcase at E3 and Indiecade.