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Live Demo: Developing Ethereum Games with the Enjin Platform (Presented by Enjin)

Witek Radomski  (CTO, Enjin)

Ariel Manzur  (Co-founder, Godot Engine)

Location: Room 2020, West Hall

Date: Thursday, March 21

Time: 4:00 pm - 5:00 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Tutorials: N/A

Vault Recording: Video

Audience Level: All

Enjin CTO Witek Radomski will be demoing the Enjin Blockchain SDK and showing you how to integrate fungible and non-fungible blockchain assets into a Unity game. We will mint new tokens on Ethereum, add them to our demo game, and infuse them with functionality and metadata. Witek will then demonstrate how to create a simple web application to offer your items for sale.

Next, Godot Engine Co-Founder Ariel Manzur will present the Enjin SDK module for Godot and explain how to create blockchain games with the popular open-source game engine.


Attendees learn how to use Ethereum ERC-1155 tokens, attach metadata (on-chain and off-chain), and integrate blockchain into games using Enjin's Blockchain SDK in both Unity and Godot. Outside of the game, the Enjin Platform API will be used to create a simple web application for interacting with these virtual items.

Intended Audience

Game developers of any skill level wishing to integrate tokenized assets into their games.