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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

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Level Design Workshop: "Real World Level Design" & "Playgrounds and Level Design"

Jerry Belich  (Professor of Game Design, Miami University)

Andrew Yoder  (Level Designer, Digital Extremes)

Location: Room 301, South Hall

Date: Tuesday, March 19

Time: 3:50 pm - 4:20 pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Design

Format: Tutorial

Tutorials: Level Design Workshop

Vault Recording: Video

These two 10 minute sessions will rapid fire some lessons learned from applying video game level design techniques in unusual or unexpected ways.

Takeaway

Attendees will be provided with examples of how standard level design techniques can be applied in areas outside of video game level design.

Intended Audience

These sessions are intended for any design audience who is looking for a refreshing take on standard design techniques.