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Simon-Albert Boudreault (Founder, The Flop Collective)
Cesar Dominguez Garza (iOS Developer / Programmer, Wesay / Ncite)
Location: Room 301, South Hall
Date: Tuesday, March 19
Time: 4:40pm - 5:10pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Tutorials: Level Design Workshop
Vault Recording: Video
These two 10 minute sessions will rapid fire some lessons learned from applying video game level design techniques in unusual or unexpected ways.
Attendees will be provided with examples of how standard level design techniques can be applied in areas outside of video game level design.
These sessions are intended for any design audience who is looking for a refreshing take on standard design techniques.