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GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
This session will discuss fundamental level design principles that governed the creation of New York City in 'Marvel's Spider-Man', and how they can apply at any scale. It will also discuss the unique challenges to laying out a large urban space and how to adapt basic level design for a larger scale.
Attendees will walk away with insights on adaptable design philosophy, fundamental level design principles, and methods for prioritizing large scale level design tasks.
Level designers/students, developers interested in early world layout, or anyone who just wants to see cool pre-production pics of 'Marvel’s Spider-Man'.