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John Coleman (Director of Business Development, Vertigo Games)
Jenna Seiden (Consultant, LBE and Strategic Partnerships, Beat Games)
Brad Herman (Co-founder & CTO, SPACES)
Mike Domaguing (Head of Partnerships and Publishing, Survios)
Location: Room 210, South Hall
Date: Monday, March 18
Time: 5:30 pm - 6:30 pm
Pass Type: All Access, VRDC Add On - Get your pass now!
Topic: Game VR/AR
Vault Recording: Video
With all the demand for content from Location Based Entertainment (LBE) companies, many developers are being contacted before they have thought about or developed a strategy. With this new revenue stream opening up for developers, this panel brought together speakers from companies working in this space.
This panel will discuss this from the developer's perspective for the opportunities available as well as the pitfalls and changes you need to make to be successful.
Developers should leave with an understanding of where this market currently exists and with tips on how they can approach or adapt for this additional revenue stream. From per-minute arcade revenue models to custom ports for theme parks this panel will help you sort it out so your game can succeed in this market.
VR developers looking to expand out past just the at-home headset market and into LBE.