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Bob Slinn (Director of Games Partnerships, EMEA, Facebook)
Chris Hawkins (Partner Engineer, Games, Facebook)
Andrew Rose (Director of Product, Zynga)
Minjung Son (Business Development Manager, SundayToz)
Andrew Green (Cofounder + COO, Knock Knock)
Ankit Jain (COO, Moonfrog)
Location: Room 3020, West Hall
Date: Monday, March 18
Time: 12:30 pm - 1:00 pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Business & Marketing
Format: Sponsored Dev Day
Vault Recording: Video
Audience Level: All
Join us for a panel discussion with some of the most successful Instant Game developers to hear about key learnings on the platform and how that translates to best practices for Instant Games. The panel will be followed by a presentation from partner engineer Chris Hawkins, who will discuss technical implementations for some of the best practices.
Join a panel discussion with some of the top Instant Games developers to hear about their key learnings, challenges, and opportunities they see on the platform.
Instant Game Developers and Publishers