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GDC + VRDC 2019 Session Scheduler

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Instancing and Order Independent Transparency in Total War: THREE KINGDOMS (Presented by Creative Assembly with Intel)

Tamas Rabel  (Tech Director of Rendering, Creative Assembly)

Location: Room 3009, West Hall

Date: Wednesday, March 20

Time: 3:30 pm - 4:30 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

While developing Total War*: Three Kingdoms, Creative Assembly collaborated with Intel to get the most out of modern, multicore processors.
Join us as and learn about the instancing pipeline of the Total War engine.Then we’ll tell the story of how we had moved away from sorting particles and switched to order independent transparency.