GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

How to Teach 5 Semesters of Game Design in 1 Class

Jason Wiser  (Instructor, and Game Designer, Yaya Play Games, Tufts and Harvard University)

Location: Room 2014, West Hall

Date: Monday, March 18

Time: 5:30 pm - 6:00 pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Educators Summit

Format: Session

Vault Recording: Video

There is just one Game Design class in the Computer Science and Film and Media departments at Tufts University. It delivers the material of five semesters of traditional game design curriculum in a single term. Think it can't be done? Come learn about this crazy-pants class that, according to another educator, "breaks all the rules of traditional game design education."


Participants will learn about Stacking Theory of course design, an engaging project-oriented system to develop multiple skills through interwoven projects and lessons, leading to significant student engagement and confidence building.

Intended Audience

Game design educators of all levels.