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GDC + VRDC 2019 Session Scheduler
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As the mixed reality space matures from a focus on experimental content to larger, more robust projects, managing the complexity of experimental hardware and slow iteration times can be a development nightmare. John Austin, AR/VR Technical Lead at Funomena, will cover designing and building mixed reality simulators in virtual reality which, when properly leveraged, can speed up your development cycle by an order of magnitude.
Takeaway
Attendees will take away the necessary knowledge to design and build a simulator for their own use cases, as well as an understanding of the algorithms powering many MR platforms under the hood.
Intended Audience
The talk will be technical in nature, but will still be approachable and interesting to those without a programming background. It will be more focused on concepts and examples than on direct implementation concerns.