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GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
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As the mixed reality space matures from a focus on experimental content to larger, more robust projects, managing the complexity of experimental hardware and slow iteration times can be a development nightmare. John Austin, AR/VR Technical Lead at Funomena, will cover designing and building mixed reality simulators in virtual reality which, when properly leveraged, can speed up your development cycle by an order of magnitude.
Attendees will take away the necessary knowledge to design and build a simulator for their own use cases, as well as an understanding of the algorithms powering many MR platforms under the hood.
The talk will be technical in nature, but will still be approachable and interesting to those without a programming background. It will be more focused on concepts and examples than on direct implementation concerns.