View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Toni Pizza (Project Coordinator, NYU Game Center)
Location: Room 2014, West Hall
Date: Monday, March 18
Time: 3:50 pm - 4:20 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Educators Summit
Vault Recording: Video
Audience Level: All
Told through the story of grant budgets from 3 academic institutions in New York State, this talk from the NYU Game Center reveals what can be done with ~$3,000,000 over a 3 year period, and what can't. A quick overview of each school's budget, goals, and missteps provides insight into the value of setting and completing goals for game communities with grant funding. The second half of the talk focuses on how to plan and accomplish similar goals without funding and is applicable to both academic institutions as well as independent creator communities.
Half postmortem, half DIY guide, this talk provides attendees with specific examples of grant spending and goal setting to improve academic/industry relations. Attendees will also leave with recommendations and suggestions for how they can replicate the process without funding.
The discussion will be valuable to academic or public programs navigating limited budgets and big ideas: policy-makers, consultants, and government officials looking to grow their local game industries, and business owners/industry professionals interested in working with academic programs. Students will benefit from greater insight into how these groups interact.