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Timoni West (Director of XR Research, Unity Technologies)
Luke Dicken (Director, Central and Strategic Analytics, Zynga)
Emily Short (Character Engine Product Manager, Spirit AI)
Celia Hodent (UX Consultant, Independent)
Aleissia Laidacker (Interaction Director, Magic Leap)
Location: Room 2002, West Hall
Date: Tuesday, March 19
Time: 11:20 am - 12:20 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: AI Summit
Format: Session
Vault Recording: Video
Artificial intelligence and machine learning has become quite the buzz words lately. In the excitement of all the many benefits AI promises, it can be easy to neglect the ethical issues any new technology brings with it. AI in games has been used for years to bring life to your game worlds, stories and characters. You now have the ability to use AI and big data to learn more about your players and the real world around you. Ethics of AI brings to light the gap between how AI can be used vs how AI should be used in games. This panel will discuss the opportunities, challenges and solutions around the ethics of using AI for games, and how you can imbue your AI with ethical thinking.
Audience members will come away with a deeper understanding about the possibilities of AI and machine learning being used in games and the ethics that developers should consider.
All levels of game developers interested or working in AI.