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GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
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Vault Recording: Not Recorded
Audience Level: Intermediate
With 6DoF VR platforms, presence and fidelity are built-in. However, building interactivity and truly immersive environments can be challenging. Developing a compelling game requires a deep understanding of input, tracking, performance optimization, and more. This talk will cover the unique considerations for Rift and Oculus Quest and will provide practical guidance on how to target, develop, and launch a 6DoF game.
Attendees will walk away with a thorough understanding of which 6DoF devices make the most sense for their game, and how to successfully build for Oculus Quest and Rift.
This talk is targeted at developers who have worked in VR in some capacity previously, or for experienced developers looking to get started with Oculus Quest.