This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit -Get your pass now!
Vault Recording: Not Recorded
Variable Rate Shading is a new DirectX12 API giving developers fine-grained control over shading frequency, enabling significant frame time savings on modern GPUs. This talk presents a deep dive on VRS and the algorithms used to drive shading rate. Included are integration details, tips and optimizations. Learn how to take VRS to the next level, by exploiting the VRS signal with a new deferred lighting technique, Sparse Lighting.