View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Mavis Chan (Lead Product Manager, Electronic Arts)
Location: Room 2016, West Hall
Date: Wednesday, March 20
Time: 2:00pm - 3:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!
Topic: Business & Marketing, Design
Vault Recording: Video
Audience Level: All
'The Sims FreePlay' is a F2P mobile simulation sandbox game that continues to defy expectations in its 7th year. From the last minute pivot to move from premium to F2P, to the ever-changing trends in mobile F2P, TSFP has weathered multiple landscape changes. Defying prevailing F2P design wisdom and trends, TSFP manages to offer a unique sandbox environment for players to tell their own stories. This talk condenses TSFP's 7 years into 7 key lessons that have shaped EA's thinking and led to their resilient success. Through multiple examples, Mavis will illustrate the failures and difficulties that TSFP faced and how they eventually resulted in insightful lessons that now heavily influence TSFP in live service.
Through TSFP's journey, attendees will understand how to forge a path that's less trodden in F2P Mobile, i.e. the Simulation Sandbox. Attendees will also take away 7 key lessons essential to running a successful long-term live service.
This talk is targeted at product managers, designers, producers, leads, and devs in the F2P mobile space, particularly those in casual and simulation genres.