GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Creating Instant Games with DOTS: Project Tiny (Presented by Unity Technologies)

Etienne Whittom  (Project Tiny Editor Team Lead, Unity Technologies)

Vlad Vukicevic  (Project Tiny Runtime Team Lead, Unity Technologies)

Ralph Huawert  (VP of Platforms, Unity Technologies)

Location: Room 3022, West Hall

Date: Tuesday, March 19

Time: 11:20 am - 12:20 pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Dev Day

Vault Recording: Video

Audience Level: Intermediate

Are you developing instant games? Come meet members of the Project Tiny team, who will give you a quick walk through of our new Data-Oriented Technology Stack (DOTS) and its strengths for creating instant games. At the end of this session, you'll have a good understanding of DOTS' Entity Component System (ECS) and how to structure your project with this new architecture.


A basic understanding of DOTS and how to structure a project using Project Tiny.

Intended Audience

Unity Game Developers